Chicken
Legs



Modeling in Maya, Modeling in Magica Voxel

What is this piece about?

Digital consumption is the inspiration for this piece, with chicken legs as the representative factor due to their easy distinguishability. When portrayed in media, these specific cuts of meat are often grandiose and “done-up” for advertising, but rather disappointing in reality. The ways in which we consume media are also great in theory, with easier access to social spaces and construction of communities, yet online consumption often falls short to real-life interactions and could never replace genuine human connection.  


Chicken Legs Design Process: (FALL 2024)


  1. This project was originally modeled in maya using only cubes to make the shape of the leg.
  2. For an added touch rather than being smoothed out I moved the model into a software called Magica Voxel where it then added a pixelated effect. 
  3. For colors, I moved it back into maya to add color to the leg(s) and the final product was uploaded into sketchfab. 


Chicken Legs Design Process Update: (SPRING 2025)

This project was used in partnership with University of the Arts London, for an exhibition displaying digital creations turned to real life objects. The exhibition was displayed both in Reno, NV and London, titled “IN REAL LIFE”.